SkelCL
SkelCL is a high level multi GPU skeleton library developed at the university of Münster, Germany.
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src Directory Reference

Files

file  Device.cpp [code]
 
file  DeviceBuffer.cpp [code]
 
file  DeviceID.cpp [code]
 
file  DeviceList.cpp [code]
 
file  DeviceProperties.cpp [code]
 
file  Event.cpp [code]
 
file  Index.cpp [code]
 
file  IndexMatrix.cpp [code]
 
file  IndexVector.cpp [code]
 
file  KernelUtil.cpp [code]
 
file  Local.cpp [code]
 
file  Map.cpp [code]
 
file  MatrixSize.cpp [code]
 
file  PlatformID.cpp [code]
 
file  Program.cpp [code]
 
file  Significances.cpp [code]
 
file  SkelCL.cpp [code]
 
file  Skeleton.cpp [code]
 
file  Source.cpp [code]
 
file  Util.cpp [code]