SkelCL
SkelCL is a high level multi GPU skeleton library developed at the university of Münster, Germany.
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Skeleton.cpp File Reference
#include <stdexcept>
#include <vector>
#include <string>
#include "SkelCL/detail/Skeleton.h"

Go to the source code of this file.

Namespaces

 skelcl
 The namespace skelcl encapsulated the whole project. Every class provided by SkelCL is in this namespace.
 

Detailed Description

Author
Michel Steuwer miche.nosp@m.l.st.nosp@m.euwer.nosp@m.@uni.nosp@m.-muen.nosp@m.ster.nosp@m..de

Definition in file Skeleton.cpp.