SkelCL
SkelCL is a high level multi GPU skeleton library developed at the university of Münster, Germany.
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Significances.cpp File Reference
#include <initializer_list>
#include <numeric>
#include <vector>
#include <pvsutil/Assert.h>
#include "SkelCL/detail/Device.h"
#include "SkelCL/detail/Significances.h"

Go to the source code of this file.

Namespaces

 skelcl
 The namespace skelcl encapsulated the whole project. Every class provided by SkelCL is in this namespace.
 

Detailed Description

Author
Michel Steuwer miche.nosp@m.l.st.nosp@m.euwer.nosp@m.@uni.nosp@m.-muen.nosp@m.ster.nosp@m..de

Definition in file Significances.cpp.