SkelCL
SkelCL is a high level multi GPU skeleton library developed at the university of Münster, Germany.
 All Classes Namespaces Files Functions Variables Typedefs Groups
Namespaces
Source.cpp File Reference
#include <iostream>
#include <istream>
#include <string>
#include <pvsutil/Assert.h>
#include "SkelCL/Source.h"

Go to the source code of this file.

Namespaces

 skelcl
 The namespace skelcl encapsulated the whole project. Every class provided by SkelCL is in this namespace.
 

Detailed Description

Author
Michel Steuwer miche.nosp@m.l.st.nosp@m.euwer.nosp@m.@uni.nosp@m.-muen.nosp@m.ster.nosp@m..de

Definition in file Source.cpp.