|
SkelCL
SkelCL is a high level multi GPU skeleton library developed at the university of Münster, Germany.
|
#include <iomanip>#include <ios>#include <sstream>#include <string>#include <cmath>#include <cstdlib>#include <openssl/sha.h>#include <pvsutil/Assert.h>#include <pvsutil/Logger.h>#include "SkelCL/detail/Util.h"Go to the source code of this file.
Namespaces | |
| skelcl | |
| The namespace skelcl encapsulated the whole project. Every class provided by SkelCL is in this namespace. | |
Definition in file Util.cpp.
1.8.7