SkelCL
SkelCL is a high level multi GPU skeleton library developed at the university of Münster, Germany.
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Files | |
file | AllPairs.h [code] |
file | Distributions.h [code] |
file | Index.h [code] |
file | IndexMatrix.h [code] |
file | IndexVector.h [code] |
file | Local.h [code] |
file | Map.h [code] |
file | MapOverlap.h [code] |
file | Matrix.h [code] |
file | Out.h [code] |
file | Reduce.h [code] |
file | Scan.h [code] |
file | SkelCL.h [code] |
file | Source.h [code] |
file | Vector.h [code] |
file | Zip.h [code] |