SkelCL
SkelCL is a high level multi GPU skeleton library developed at the university of Münster, Germany.
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#include <type_traits>
Go to the source code of this file.
Classes | |
class | skelcl::Out< ContainerType< T > > |
This class can be used to wrap an container to be passed as argument to a skeleton. More... | |
Namespaces | |
skelcl | |
The namespace skelcl encapsulated the whole project. Every class provided by SkelCL is in this namespace. | |
Functions | |
template<template< typename > class ContainerType, typename T > | |
Out< ContainerType< T > > | skelcl::out (ContainerType< T > &c) |
Helper function to create a Out wrapper object. More... | |
Definition in file Out.h.