SkelCL
SkelCL is a high level multi GPU skeleton library developed at the university of Münster, Germany.
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#include "detail/skelclDll.h"
#include <cstring>
#include <utility>
Go to the source code of this file.
Classes | |
class | skelcl::Index |
This class defines an Index, i.e. an unsigned integer representing a value in a one-dimensional index space. More... | |
class | skelcl::IndexPoint |
This class defines an two-dimensional IndexPoint, i.e. a pair of unsigned integers representing a value in a two-dimensional index space. More... | |
Namespaces | |
skelcl | |
The namespace skelcl encapsulated the whole project. Every class provided by SkelCL is in this namespace. | |
Definition in file Index.h.