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SkelCL
SkelCL is a high level multi GPU skeleton library developed at the university of Münster, Germany.
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#include "detail/skelclDll.h"#include <cstring>#include <utility>Go to the source code of this file.
Classes | |
| class | skelcl::Index |
| This class defines an Index, i.e. an unsigned integer representing a value in a one-dimensional index space. More... | |
| class | skelcl::IndexPoint |
| This class defines an two-dimensional IndexPoint, i.e. a pair of unsigned integers representing a value in a two-dimensional index space. More... | |
Namespaces | |
| skelcl | |
| The namespace skelcl encapsulated the whole project. Every class provided by SkelCL is in this namespace. | |
Definition in file Index.h.
1.8.7