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SkelCL
SkelCL is a high level multi GPU skeleton library developed at the university of Münster, Germany.
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This struct represents two dimensional coordinates. More...
#include <Matrix.h>
Public Types | |
| typedef size_type::size_type | index_type |
| The type used to define the numbers in a row or in a column of the Matrix. | |
Public Attributes | |
| index_type | rowIndex |
| The index for the row. | |
| index_type | columnIndex |
| The index for the column. | |
This struct represents two dimensional coordinates.
1.8.7