SkelCL
SkelCL is a high level multi GPU skeleton library developed at the university of Münster, Germany.
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skelcl::Matrix< T >::coordinate Struct Reference

This struct represents two dimensional coordinates. More...

#include <Matrix.h>

Public Types

typedef size_type::size_type index_type
 The type used to define the numbers in a row or in a column of the Matrix.
 

Public Attributes

index_type rowIndex
 The index for the row.
 
index_type columnIndex
 The index for the column.
 

Detailed Description

template<typename T>
struct skelcl::Matrix< T >::coordinate

This struct represents two dimensional coordinates.

Definition at line 229 of file Matrix.h.


The documentation for this struct was generated from the following file: