SkelCL
SkelCL is a high level multi GPU skeleton library developed at the university of Münster, Germany.
|
The Scan skeleton describes a calculation on a Vector performed in parallel on a device. Given a binary user-defined function the input Vector is transformed into an out Vector by performing a scan (a.k.a. prefix sum) operation. More...
Classes | |
class | skelcl::Scan< T(T)> |
An instance of the Reduce class describes a scan (a.k.a. prefix sum) calculation customized by a given binary user-defined function. More... | |
The Scan skeleton describes a calculation on a Vector performed in parallel on a device. Given a binary user-defined function the input Vector is transformed into an out Vector by performing a scan (a.k.a. prefix sum) operation.