SkelCL
SkelCL is a high level multi GPU skeleton library developed at the university of Münster, Germany.
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The Reduce skeleton describes a calculation on a Vector performed in parallel on a device. Given a binary user-defined function the input Vector is reduced to a scalar value. More...
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class | skelcl::Reduce< T(T)> |
An instance of the Reduce class describes a reduction calculation (a.k.a. accumulate) customized by a given binary user-defined function. More... | |
The Reduce skeleton describes a calculation on a Vector performed in parallel on a device. Given a binary user-defined function the input Vector is reduced to a scalar value.