SkelCL
SkelCL is a high level multi GPU skeleton library developed at the university of Münster, Germany.
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skelcl::Vector< Index > Member List

This is the complete list of members for skelcl::Vector< Index >, including all inherited members.

at(size_type n) const skelcl::Vector< Index >
back() const skelcl::Vector< Index >
dataOnDeviceModified() const skelcl::Vector< Index >
dataOnHostModified() const skelcl::Vector< Index >
deviceBuffer(const detail::Device &device) const skelcl::Vector< Index >
deviceFunctions()skelcl::Vector< Index >static
distribution() const skelcl::Vector< Index >
front() const skelcl::Vector< Index >
hostBuffer() const skelcl::Vector< Index >
operator[](size_type n) const skelcl::Vector< Index >
setDistribution(const detail::Distribution< Vector< U >> &distribution) const skelcl::Vector< Index >
setDistribution(const std::unique_ptr< detail::Distribution< Vector< U >>> &newDistribution) const skelcl::Vector< Index >
setDistribution(std::unique_ptr< detail::Distribution< Vector< Index >>> &&newDistribution) const skelcl::Vector< Index >
size() const skelcl::Vector< Index >
size_type typedefskelcl::Vector< Index >
sizes() const skelcl::Vector< Index >
value_type typedefskelcl::Vector< Index >
Vector(const value_type size)skelcl::Vector< Index >
Vector(const Vector< Index > &rhs)skelcl::Vector< Index >
~Vector() (defined in skelcl::Vector< Index >)skelcl::Vector< Index >