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SkelCL
SkelCL is a high level multi GPU skeleton library developed at the university of Münster, Germany.
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This is the complete list of members for skelcl::Source, including all inherited members.
| append(const std::string &source) | skelcl::Source | |
| operator std::string() const | skelcl::Source | |
| Source() (defined in skelcl::Source) | skelcl::Source | |
| Source(const char *source) | skelcl::Source | |
| Source(const std::string &source) | skelcl::Source | |
| Source(std::istream &is) | skelcl::Source | |
| Source(std::istream &&is) | skelcl::Source | |
| ~Source() | skelcl::Source |
1.8.7