SkelCL
SkelCL is a high level multi GPU skeleton library developed at the university of Münster, Germany.
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This is the complete list of members for skelcl::Reduce< T(T)>, including all inherited members.
func() const | skelcl::Reduce< T(T)> | |
id() const | skelcl::Reduce< T(T)> | |
operator()(const Vector< T > &input, Args &&...args) | skelcl::Reduce< T(T)> | |
operator()(Out< Vector< T >> output, const Vector< T > &input, Args &&...args) | skelcl::Reduce< T(T)> | |
Reduce(const Source &source, const std::string &id="0", const std::string &funcName="func") | skelcl::Reduce< T(T)> | |
source() const | skelcl::Reduce< T(T)> |