SkelCL
SkelCL is a high level multi GPU skeleton library developed at the university of Münster, Germany.
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This is the complete list of members for skelcl::Map< void(Tin)>, including all inherited members.
Map(const Source &source, const std::string &funcName=std::string("func")) | skelcl::Map< void(Tin)> | |
operator()(const C< Tin > &input, Args &&...args) const | skelcl::Map< void(Tin)> |