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SkelCL
SkelCL is a high level multi GPU skeleton library developed at the university of Münster, Germany.
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This is the complete list of members for skelcl::Map< void(IndexPoint)>, including all inherited members.
| Map(const Source &source, const std::string &funcName=std::string("func")) | skelcl::Map< void(IndexPoint)> | |
| operator()(const Matrix< IndexPoint > &input, Args &&...args) const | skelcl::Map< void(IndexPoint)> |
1.8.7