SkelCL
SkelCL is a high level multi GPU skeleton library developed at the university of Münster, Germany.
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This is the complete list of members for skelcl::MapOverlap< Tout(Tin)>, including all inherited members.
MapOverlap(const Source &source, unsigned int overlap_range=1, detail::Padding padding=detail::Padding::NEAREST, Tin neutral_element=Tin(), const std::string &func=std::string("func")) | skelcl::MapOverlap< Tout(Tin)> | |
operator()(const Matrix< Tin > &in, Args &&...args) | skelcl::MapOverlap< Tout(Tin)> | |
operator()(Out< Matrix< Tout >> output, const Matrix< Tin > &in, Args &&...args) | skelcl::MapOverlap< Tout(Tin)> |