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SkelCL
SkelCL is a high level multi GPU skeleton library developed at the university of Münster, Germany.
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This is the complete list of members for skelcl::IndexPoint, including all inherited members.
| columnID() const | skelcl::IndexPoint | |
| get() const | skelcl::IndexPoint | |
| IndexPoint() | skelcl::IndexPoint | |
| IndexPoint(const indexPoint_type &indexPoint) | skelcl::IndexPoint | |
| IndexPoint(const IndexPoint &rhs)=default | skelcl::IndexPoint | |
| IndexPoint(const Index &row, const Index &column) | skelcl::IndexPoint | |
| IndexPoint(IndexPoint &&indexPoint) | skelcl::IndexPoint | |
| indexPoint_type typedef | skelcl::IndexPoint | |
| operator indexPoint_type() const | skelcl::IndexPoint | |
| operator!=(const IndexPoint &rhs) const | skelcl::IndexPoint | |
| operator=(IndexPoint &&rhs) | skelcl::IndexPoint | |
| operator=(const IndexPoint &rhs) | skelcl::IndexPoint | |
| operator==(const IndexPoint &rhs) const | skelcl::IndexPoint | |
| rowID() const | skelcl::IndexPoint | |
| x() const | skelcl::IndexPoint | |
| y() const | skelcl::IndexPoint |
1.8.7